Hi, all. I just upgraded to the Strike module after 4 years of Command kit going exclusively through Addictive Drums 2. The internal Strike sounds are much closer to AD2, which was the main goal so that I don't have to rely on a computer and audio interface, but I have a couple of technical questions. I've done a search on these, but no luck yet.
The Command hi hat supports open, closed and half closed, but I don't think I'm getting the half closed sound from the Strike module. I haven't seen anything in the internal editor or Strike Editor software, but I assume it's there and I'm missing it. I realize that the Command hi hat won't be as versatile as the Strike hi hat. I'll probably upgrade it at some point, but need to live with this for now.
Sensitivity seems to work differently on the Strike trigger settings than on Command. When I lowered the sensitivity on the Command, it had less dynamics but kept the same top volume level. The Strike works from the opposite direction so that lowering the sensitivity brings the top volume down. Is it possible to make the sensitivity operate more like the Command?
Lastly, any recommended sites for decent samples for hand claps, etc? I don't mind paying or donating to a site with good samples. I'm trying to avoid sites that have a few good samples tucked away among hundreds of crappy samples.
Thanks!
The STRIKE Module is Sample based..Multiple Samples throughout multiple Velocity Ranges..No "Machine Gunning".
There are more features to get better dynamics..to try and make it respond like Command would be "Dumming it Down"
Try Adjusting the Velocity>Level.This determines how much the velocity of a strike will affect the layers volume level.
The
Medeli DD650 (Command,Crimson/II,DM10 MKII Studio,Forge) are Generally..one Sample. using Amplitude..and tend to "Machine Gun"
Basically the same Sample is used and just gets louder the more velocity you use..that's why you'll hear snares machine gunning if you hit close to the velocity.The sample starts in the same place.
Not all STRIKE Hi hat are Full Range..actually most are not even close and do not have all the samples available assigned the instrument would end up too large..for example..All the HH Samples loaded for the Big Bird HH = around 50MB...25% of the Max allowed per Kit
Often there is a large velocity range and a few samples...sometimes just one.
You can go into the STRIKE Editor and add velocity ranges and samples to the Hi hat..The Big Bird Sample Pool has a large range of 1/2 open.
You can place anywhere into any Velocity Range..create additional Velocity Ranges..whatever you prefer , including adjusting the samples to Pedal Travel..or place more 1/2 open in the Open Range if you require/prefer a more 1/2 open HH...You'll have to Experiment to create what works best for you.
I haven't used the factory Data Base in years..when I designed/setup a special modification for manual control of the HH..the closest to Full Range HH were the Spank and Amp Room .You can look at how those are setup (Velocity Ranges..sample count) in the Editor and use as a Guide..some HH are used repeatedly through all the Kits.
I attached an image of the Big Bird Samples..you can see all of the 1/2 open samples..
Check out
FREE SOUND...or
Sample Focus...there are a "Kazillion" Hand Clap samples on the web.. if you are experienced enough..you can edit them or slice them up..create your own Multi-velocity samples etc... otherwise if you want multi-velocity you'll have to look at Drum Vsts..or sample library developers.
The difference between good and crappy sound samples depends on the ears of the beholder.
EDIT:Added Links